Across the internet, enthusiasts are foaming at the mouth to post their lists of the best games of 2025. Yet, where are the disasters, the failures? Let's take a moment to honor the absolute worst games of the year, as determined by the critical consensus on Metacritic. Is every one of these games as bad as their scores suggest? Let's find out.
10. Welcome Tour for Switch 2
Aggregate Score: 54/100, Audience Score: 3.4/10
The early response to this pack-in experience were heavily influenced by its $9.99 price tag, with many feeling cheesed off it wasn't a complimentary title like competing console launches. Critical opinion varied dramatically, from "crushing disappointment" to slightly kinder reviews that noted the polished software itself. In spite of the debate, the title proved to be a notable seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, Audience Score: 3.2/10
Marketed as "more than a racing game," this vroom-vroom title from Competition Company and Teyon garnered largely negative reviews. Reviews pointed out that the game was lacking in almost every category, especially in a year filled with high-quality racing titles. Ultimately, this underwhelming entry was best left in the garage.
8. Bubsy's Purrfect Collection
Aggregate Score: 53/100, Audience Score: 8.6/10
Before we start: the awkward title grammar is a silly strike against it. This anthology of 1990s-era Bubsy titles revives a rude feline known for incessant jokes. Critics observed that these games were mediocre originally and have not improved with age. The improbably high user score is a peculiar anomaly to the critical reception.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This *Hunter x Hunter* fighting game faced significant backlash from both reviewers and fans. Issues included a limited roster of characters and a severe lack of gameplay modes. Fan reaction was especially vitriolic, with some stating a desire that the title's flop would have consequences for the developers.
6. Riders Vs Dogoos
Aggregate Score: 51, Audience Score: 5.3
Based on the anime-style Hyperdimension Neptunia series, this bike-riding title tasks players with gathering Dogoos. The assessment was that its effort to channel a rolling-collection experience was unsuccessful, coming across as more of a quick spin-off than a worthy Neptunia game. Its 3-hour duration combined with a full retail cost was criticized.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a curious artifact from the mid-2000s, launched after years and years in development hell. The publishers consciously chose to release the game as an period-accurate artifact of its time, acknowledging that modern gamers might not appreciate its old-school mechanics. As such, many reviews remarked that the fascinating story of its development was more interesting than the actual gameplay.
4. Scar-Lead Salvation
Metascore: 44, User Score: 2.4
This anime-art roguelike shooter inspired by games like *Returnal* fell flat with critics. The main issues were uninspired foes, samey environments, and a snoozy narrative. A controversial mechanic involving the protagonist's clothing was seen as adding nothing and took away from the game's potential charm.
3. Ambulance Life
Aggregate Score: 44, Audience Score: 4.9
Recall the engaging surgery games of the past, then strip away the memorable characters. That, according to reviews, is roughly *Ambulance Life*. Critics found the core gameplay loop to be tedious and repetitive, and the story's portrayal of serious themes was criticized as being poorly executed. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This departure from the classic digital companion formula turns the franchise into a minigame collection title. The result, according to critics, was a unsatisfying collection of simple minigames that very soon became boring. Some reviews went so far as to declare it one of the most disappointing titles available on its platform, pointing to a dearth of engaging content.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Intended to be a major open-world action game from a studio led by well-known figures, *MindsEye* was a spectacular commercial failure. Reviews savaged its poor shooting mechanics, dull missions, and a multitude of horrendous bugs. Critics found it to be a significant step back compared to decades-old games in the action genre. Despite the scathing reviews, a tiny number of positive user reviews found value in the experience, serving as a rare vote of confidence.